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Rare gems are worth significantly more credits, but unlike ores, they do not regenerate within the map.
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Players mine resources (consisting of ores and gems, as the Tiberium mineral in the regular C&C series has not yet arrived on Earth), which are processed into credits to make in-game purchases including building structures, produce vehicles, training troops, and making repairs. Players can queue commands, create unit groups that can be selected by a number key, and control numerous units at a time. The single-player campaign is complemented by live-action cinematic sequences. The objective stays the same but the map layout differs. Like Tiberian Dawn, the game has split routes for most missions. The Command & Conquer Remastered Collection, released on June 5, 2020, through the services Origin and Steam, contains a graphically rebuilt Red Alert, the expansions Counterstrike and The Aftermath, additional missions and briefing videos that were exclusive to the PlayStation's Retaliation port, and an unlockable gallery of unused and "making-of" materials. On August 31, 2008, Electronic Arts, who acquired Westwood Studios in 1998, rendered Command & Conquer: Red Alert freeware.
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The PlayStation version was also re-released as a download on the PlayStation Network for PlayStation Portable and PlayStation 3. It was initially available for PC ( MS-DOS and Windows 95 versions included in one package) and was subsequently ported to PlayStation.
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The second game to bear the Command & Conquer title, Red Alert is the prequel to the original Command & Conquer of 1995, and takes place in the alternate early history of Command & Conquer when Allied Forces battle an aggressive Soviet Union for control over the European mainland. Command & Conquer: Red Alert is a 1996 real-time strategy video game in the Command & Conquer franchise, produced by Westwood Studios and released by Virgin Interactive Entertainment in 1996.
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